Subject: Post US Type 2 Decks
Date: Sun, 25 Oct 1998 18:55:37 PST
From: "Kevin Foy" 
To: webmaster@classicdojo.org

Doc's Decks Type 2 Standard "Works in Progress"

The following decks are all competative, some more than others. Some decks a fairly original others are my take on a particular archtype. I consider all my decks "Works in Progress" and am looking for input and comments. The sideboards have been slapped together and the decks have seen little testing. I plan to re-post the decks and changes too the decks after recieving feedback and continue to add new decks . Please keep the comments informative and polite

Doc's Quick Draw Type 2

4 Windfall
4 Meditate
3 Time Spiral
4 Stroke of Genius
4 Mox Diamond
4 Voltaic Key
4 Mana Vault
2 Turnabout
4 Lotus Petal
3 Mana Leak
4 Force Spike
4 Tolarian Acadamy
16 Island

Sideboard:

1 Counterspell
1 Mana Leak
2 Disrupt
3 Hurkyl's Recall
1 Grindstone
1 Feldon's Cane
2 Cursed Totem
3 Winter Orb

Comments: this is a Type two deck I' have been working on, that really can exploit the synergy of broken cards in Urzas Saga. this is an awsome Deck!
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Doc's "Haunted Cyclotron"

4 Fluctuator
1 Dark Ritual
1 Lotus Petal
1 Haunting Misery
1 Feldon's Cane -if part of the combo has been discarded
3 Scrap
1 Clear
4 Disciple of Grace
4 Disciple of Law
4 Wild Dogs
4 Sandbar Merfolk
4 Pendrell Drake
2 Drifting Dijinn
2 Sandbar Serpent
4 Blasted Land Scape
4 Drifting Medow
4 Polluted Mire
4 Remote Island
4 Slippery karst
4 Smoldering Crater

Sidebar
3 Clear
1 Scrap
1 Feldon's Cane
4 Expunge
1 Rune of protection Black
1 Rune of Protection Red
1 Rune of Protection Green
3 Pyroblast - try replaceing the Dark Ritual, and Feldon's Cane vs counter deck

Comment's: The key to the deck is to have seven cards in hand (play second) after a Fluctuator hit's the table. Bam! there are only seven non Fluctators left, so instantly cycle the remaining deck into the graveyard and drop the Lotus petal, Darkritual, and Haunting Misery for the win. I tested this with proxys and found it quite solid, counter decks can give it problems but careful play can get the blue mage by suprise or beatdown with creatures. The deck can play okay with out the combo if nessesary
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Doc's Greenland Thumper t2

4 Llanowar Elves
4 Wild Growth
3 Elvish Lyrisist
2 Spike Feeder
4 Scavanger Folk
4 Wall of Blossoms
4 Argothian Wurm
4 Winter Grasp
2 Desert Twister
1 Mishra's Helix
1 Reclaim
3 Cursed Scroll
2 Eratic Portal
4 Wasteland
2 Stalking Stones
16 Forest

Sideboard:
3 Spike Weaver
2 Tranquility
1 Spike Feeder
3 Lifeforce
2 Whirlwind
4 Crumble

Comments:

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Doc's Razing the Curve t2

4 Raze
4 Stone Rain
3 Destructive Urge
4 Sphere of Resistance
4 Mogg Fanatc
4 Jackal Pup
4 Goblin Patrol
4 Fireslinger
4 Shock
4 Incinerate
3 Cursed Scroll
4 Wasteland
14 Mountains

Sideboard
3 Bottle Gnomes
2 Boil
2 Wildfire
3 Shattering Pulse
3 Pyroblast
2 Nevinnrall's Disk

Comments: This is a kind of slighish Land destruction deck that Keeps the mana curve of the oppenents low while'st I commence with the beating

Doc's Merfolk Surge t2

4 Lord of Atlantis
4 Manta Riders
4 Tidal Merfolk
4 Coral Merfolk
3 Tradwind Rider
4 Unstable Mutation
4 Legacy's Allure
2 Forbid
4 Counterspell
4 Windfall
3 Sunder
4 Mox Diamond
16 Island

Sideboard
4 Chill
4 Propaganda
2 Steal Enchantment
3 Helm of Possesion
2 Hurkyl's Recall

Comments: I am attempting to abuse Windfall and Sunder into a nice synergenic deck.