Subject: My Bouncy Bastard deck:critique,delete,copy,whatever.... Date: Mon, 17 Nov 1997 12:49:46 -0500 From: Guest User Newsgroups: rec.games.trading-cards.magic.strategy Last weekend at the Game Parlor,I was getting my deck tooled repeatedly by what could be described as "blue weenie". It had Manta Riders,Shadow hordes,and a few new Tims(Rootwater and Firewalkers) combined with bounce for extra slowdown. I died a horrible death and the result made my old W/B/g into W/b/R/g. :) It also inspired me to build something,a hybrid of this and Ophidibastard. The result below: 4 Boomerang 2 Capsize 4 Counterspell 2 Impulse 4 Man O War 2 Memory Lapse 4 Ophidian 2 Power Sink 2 Sage Owl 4 Suq'Ata Firewalker 4 Thalakos Seer 3 Teferi's Veil 2 Undo 21 Islands Sideboard 1 Dream Tides(till I get another Propaganda) 4 Hydroblast 2 Mind Bend (until Whim of Volrath) 4 Mind Harness 1 Propaganda 1 Feldon's Cane 2 Mana Web Veiled Seers are an obscene drawing engine-nearly unblockable(and the Firewalkers insure they stay that way),cantrip if killed,and with a Veil up,draw you a card AND deal their damage. It got to the point in testing that I'd lock up and pulp the opponent with Ophidian and Firewalker damage,and forgo the phase-and-draw attacks entirely! So far,the best test tactic has been bouncing and countering till the Ophidians or Veiled Seers net you the advantage,then hold them at bay until Capsize locks them down to 0 permaments. -Paul T.