Subject: [deck] "Medusa's Nightmare" Date: Sat, 01 Aug 1998 16:10:23 -0700 From: Byron Beebe To: fkusumot@ix.netcom.com Hi. This is my first time doing this, so I don't know exactly how it works. I made this deck a while ago when I saw the card Snakebasket in a deck on the Dojo. I didn't like the card untill the release of Exodus, with the card Coat of Arms. It's a nice combo, if you get it out, and this deck does a good job of holding people off untill it works. So, with no further ado, "Medusa's Nightmare" by Byron Beebe. Creatures.... ( you need a few to hold off early rushes ) {13} 4 Wall of Tears 3 Dominating Licid 3 Man O' War 1 silver Wyvern (if the combo is taking too long) 2 Ertai, Wizard Adept (scares off that late game dissenchant) Spells.... ( to hold off counter decks and those killer combos ) {19} 2 Forbid 2 Fade Away ( should probably sub that one out ) 2 Capsize 2 Dismiss 4 Dissipate 4 Counterspell 3 Propoganda Artifacts..... ( you need them for the combo right? ) {6} 3 Snake Basket 3 Coat of Arms Land.... ( got to get the stuff out ) {22} 4 Wasteland (for rainbow decks) 18 Islands ( to screw people prepared for rainbow decks ) Totals: 60 Cards.... One awesome combo Put it together, and have fun....it's pretty ammusing to play with, 8 8/8 creatures by turn 8 is always fun :^) Byron Beebe byronbb@ucla.edu P.S...to the webmaster...the shortened, well cut off, version of this I sent before was a mistake, sorry :^(