Subject: deck Date: Tue, 19 May 1998 20:34:02 -0700 From: Bob Knapp To: fkusumot@ix.netcom.com The other day my friend Bee Vue and I signed up for a local tourney in Davis, CA. I had a tourney worthy deck, Bee on the other hand hadn't touched a single Magic card for at least six months. As the Sunday the competition was to be held drew nearer, the more I bugged Sr. Vue to design his deck. So he finally pulled out some cards and just started throwing all the really weird blue, green, land and artifact cards he could find into a pile. After testing this mess he made with his brother Andre, he decided the deck was worthless; well, not completely. By Complete accident, Bee pulled out one of his two Altar of Dementia, Reigns of Power and his only Nature's Revolt. After playing the Altar and Revolt he played the final card of the game, the Reigns of Power. He tapped four mana then sacrificed all of his creatures (including lands) to the Altar. Andre began dumping the pile of cards that formed his library into his graveyard until the whole library was gone. Bee came over the next day and played with his goofy little deck. I noticed that every time he pulled out the combo he ended the game in a hurry. He told me that he wanted to make a deck based on that combo, but he was too tired to design it. So I sat down with a pencil and a piece of paper and began my journey to creating our rockin' deck. After I was satisfied with the design, I began trading like a mad man over the next three days. The first version did okay, but after looking at it again, I noticed some major design flaws. With four Intuitions, why did I have only two of some of the cards in the deck? I added Quicksand changed the Whispers of the Muse to Impulse and dropped all of the Capsizes. The deck was complete! Bee ended up not going to the tourney, so I took the deck (I had made the decision of taking it, the night before the tourney, after I had just taken out a land destruction and necro deck of some guy). I should have won the whole thing, but because of five bone-head plays, I lost five games the deck should have won. In other words, the deck did awesome, I played terrible. Oh well, what can you expect when you quit magic for five months, make a new blue and green combo-based deck and then only play with it five times total before a tourney? I learned one thing that day, almost never tap out using this deck. The Jookie... Artifacts: 3 Altar of Dementia Blue: 4 Counterspell 4 Dismiss 3 Impulse 4 Intuition 4 Reigns of Power Green: 4 Wall of Blossoms 4 Wall of Roots 3 Creeping Mold 3 Gaea's Blessing 3 Nature's Revolt Land: 5 Forest 9 Island 4 Quicksand 4 Skyshroud Forest 2 Undiscovered Paradise Later, Jenkins (Jinx) Mitchell Team Jookie