Subject: Propa-Stomp Date: Sat, 17 Jan 1998 00:50:53 -0800 From: "Turtle" To: I love Stompy, I love Propa-Orb.... why not combine them... This ones pretty easy to play, and understand.... Your basic Stompy, but with a touch of Blue... The Propa-Orb guards against other stompy or Weenie, and it helps slow down Sligh, The addition of the Tradewind helps get the stand still over with... don't you hate it when two stompy decks are at each other, nobody move, just waiting till someone draws the Overrun.... The Trade wind starts eliminating those speed bumps.... letting you move on through... not to mention anything that got sideboarded against you..... or another Prop..... the blue becomes stronger in the Sideboard, and with 12 sources for Blue, pulling one or two out when you need it, not a problem.... Happy Stomping..... Turtle 4x Birds of Paradise 4x Quirion Rangers 4x Rogue Elephants 4x Muscle Sliver 2x River Boa 3x Jolrael's Centaur 3x Lhurgoyf 3x Giant Growth 2x Overrun 3x Tradewind Rider 4x Propaganda 4x Winter Orb 1x Reflecting Pool 3x Skyshroud Forest 4x Undiscovered Paradise 12x Forest SIDEBOARD 3x Hydroblast <----- Anti-Sligh, but Prop does a good bit to 4x Chill <----- shut down all red sligh 2x Reap <----- Lhurgoyf is nice against Perish, but sometimes you need to get those guys back 3x Choke <---- no Force of will, just wait for the tap out 2x Uktabi Orangutan <---- Medallions, Cursed Scroll, other people's Orbs before you're ready 1x Nature's Resurgence <-- Playing against a Creature less deck, let me draw some, especially after Perish