Subject: Texas Semi-Pro Facts and More Date: Tue, 19 May 1998 16:05:28 -0500 From: The Mad Hatter To: fkusumot@ix.netcom.com Frank, these are a few facts and notes that I would like to post in reply to those who have responded to my article. I. Facts: In reply to Hubble's "For one, I believe the Semi-Pro Tour is ending because there is literally no way to make a profit. Hatter told me himself he lost $5,500 on the last Semi-PT, and I don't expect him to ever make any money off of it." Facts: In any business you have a period of time early on where the money invested is much greater than what you're getting out of it, and if you end the business at that point, then you will lose a lot of money. This is what happened and I did lose a lot of money. I am not bitter because it was a conscious decision on my part. The first three rounds of the Texas Semi-Pro Tour were going to lose money, and then I would start breaking even and/or making money in the fourth round. I ended it at the worst time possible for myself, but it was the soonest that I could after I came to several realizations. And, yes the T.S.P.Tour _could_ make me money because I had 120 seats to sell and the prize money only required 90 of them. In reply to Mason Peatross's "He is quitting for one reason: he is losing money". Facts: See above. In reply to Mason Peatross's "He also gave away free entry to the tourney if your rating was above 1850". Facts: I did not give those seats out. WOTC and I had worked out a deal where they bought the seats because they liked the tournament idea. It would not be possible for me to give away 18 seats to a guaranteed money tournament. WOTC did not purchase the seats for the second round, hence, no 1850 and higher seats. In reply to Mason Peatross's "I qualified at a Hatter run qualifier held in Austin. Here is where I realized what a moron he is. The tournament had 60+ players, and he ran it as double elimination with no preset time limits". Facts: There were 74 players that day. I did run it Double-elimination which is a good format. The no preset time limit, however, was _not_ good and, yes, moronic. It is a mistake which I will not repeat. Nevertheless, we were done within 9 hours, which was right about what a modified Swiss would have taken. With the normal time limits, double-elimination is much faster. In reply to Mason Peatross's "He neglected to mention that at his VERY poorly planned prerelease, he had like 400 people breaking the fire code in a resort in BFE where rooms charged 80$ per person" (Emphasis his). Facts: It was actually 470 people who played. WOTC only tells (the Tournament Organizers) about 4 months ahead of time who is getting a pre-release and where. We have no choice as to what city to put it in or on what weekend. Hence, if we get a bad weekened (in this case, Mardi Gras Weekend _and_ the weekend after Valentine's day) and a difficult city to find space in (in this case, Austin), we are stuck trying to make the best of a bad situation without the usual 6 month lead time that the hotels and convention centers want and need. I worked like mad and quickly, and the site that we had was _all_ that there was to be had. The convention center was completely booked with a bridal convention (weekend after Vanlentine's Day) and everything else (what little there is in Austin) was booked up with weddings and the usual conventions that got pushed out of Louisiana by Mardi Gras. I got the best/only place left. Period. Also, the place would have been fine for up to the 350 that we were expecting. However, the numbers for Stronghold blew away all records for even Pre-Releases (Columbus, Ohio got almost 1,000) and everybody had kinks in their system when several hundred extra people showed up. WOTC was flabbergasted by this trend as all of their info had pointed to a small turnout for Stronghold. Also, this was the only modern time that WOTC had put only one Pre-Release in Texas. They will never make that mistake again. During the Pre-Release, I recieved both a lot of complaints and a lot of compliments about how it was handled given the situation. As to exactly how well or poorly it was run, that is a matter of personal opinion so I will not comment on that here. In reply to Mason Peatross's "Hatter is lying. Tournaments can and do bring in everyone, as long as you run them the right way". Facts: "The right way" is incredibly qualatative so I can't touch that. However, "everyone" is not. The Dallas qualifier which I Head-Judged under Glen Goddard (T.O.) was run extremely well, and had only 75 players. I am not lying; the facts prove the point, and I never lie. In reply to John Yossarian's "forgive me if i mischaracterize you, but your article leaves me with the impression that you are a greedy, manipulative man who relies on the popularity of the game of magic to fill his pockets through his store and tournaments, and not a player who has ever done extremely well at competitive tournaments as a player. certainly you wish to promote an enviornment in which there are many cards sold (including at your store) and many tournaments played (including ones you profit by)"(non-capitilization of "i" and "magic" his). Facts: I am not a greedy man. Anyone who knows me knows this. If I were greedy, I would have continued the T.S.P.Tour regardless of consequences. When I ran the Regionals two years ago, I charged $10 to play (knowing I would lost money) when everybody else charged $15-$20 or more, just so everybody who wanted to _could_ play. Of course I wish to make a little money, I own a gaming store that I built around Magic. However, most of my ventures have been philantropic. I have run many, many tournaments at a loss until I could no longer afford to run them. I have spent thousands of dollars travelling all over to tournaments just to judge and improve my judging skills. I am now greatly in debt due to Magic, only because I was trying to help, when I could have sat back and let "somebody else" do it. Also, of course, I want to promote an enviornment in which there are many cards sold- most of which will not be at my store, and many tournaments played- most of which will not be mine. I do this, partly because I do benefit a little from it businesswise down the long haul, but, mostly, because I love the game. If I did not believe in and love Magic so much, I would have quit judging, Tournament Organizing, and promoting a long time ago. You get a lot of hell on this end. You are correct, however, that I have never done extremely well at a competitive level. This is absolutely true. While, once in awhile, I pull off some amazing feats, I generally do poorly because I prefer to play for fun. In reply to John Yossarian's "i think your 'concern' for magic players was most strikingly shown by the fact that the 1996 texas regionals were held in the admittedly player-inconvenient city of Lubbock simply because it was convenient for you, the organizer who lived there"(non-capitiliztion of "i", "magic", "texas" and "regionals" his). Facts: When I bid on the 1996 Texas Regionals, I did so based off of the 1995 Regionals map. In 1995, Houston was the site of the Texas Regionals, and it was in the far corner of the Region which included Texas, New Mexico, Colorado, and Oaklahoma. Lubbock was in the middle of the Region, and would have been a much better site that year. Thus, I bid for next year. After the bidding process, but before the winners were chosen, they switched the maps on the Regions. As a result, Lubbock, was in the far corner, and no longer the middle. I was suprised when they gave me the bid, because one of my reasonings in my bid was my central placement based on the 1995 map. I asked them if they still wanted me to do it, despite this fact, and they said "yes". The bid was to run it in Lubbock, so I did what I said that I would do. To the best of my knowledge, I could not have changed the venue after making the bid. Unfortunately, the map had gotten changed on me and I was powerless against that. My "concern" was shown by the price that I charged (see above) which pleasantly suprised many people. In response to John Yossarian's "i found it ironic that your article was posted on the dojo, where players attempt to pass wisdom and experience to the novices, so that they might become better magic players" (non-capitilization of "i" and "magic" his). Fact: I did not post or submit my article to the dojo. Somebody else took the article in its entirety off of my website and submitted it without my permission. In response to John Yossarian's "i think that you know this: you suggest tournaments where there is a ratings cap of 1700 or 1800, so that the entrants won't have to fear the GOOD players. as a side note about that, i think that this would just result in a new hierarchy of 1650s who dominate every <1700 tournament and so on" (non-capitalization of "i", "as", and "i" as well as emphasis his). Facts: The system would include a flag, so that once you had surpassed 1725, then you could never play in a 1700 and lower tournament again. This would prevent somebody from dropping below 1700 on purpose just to play in those style tournaments. Also, think about it. If a player does well at a couple of tournaments like that, then they will hit the next flag level and they would no longer be able to play in that level of tournament. II. Notes It was nice to see, aside from one or two relatively hostile replies, that most people were willing to offer some great constructive criticism of the Pro-Tour and the tournament scene in general. There were several really great points made: "The DCI HAS ruined magic for fun players." (Emphasis his.) -Mason Peatross "Sidebar- for those tournament players who think that they are the reason WOTC exists, think of this. How much money do you spend on Magic at card shops? I bet almost none. YOU DO NOT SUPPORT WOTC. Scrubs support WOTC. End of Sidebar." (Emphasis his.) -Mason Peatross "The growing competitiveness of Magic is due to players wanting to take their skill to the next level." -Hubble Note: Yes, but why do they want to? To win $25,000. -Hatter "Refine the judging program and try to get more qualified and OBSERVANT juges out there. Maybe PAYING some real money to judges isn't that bad of an idea." (Emphasis his.) -Hubble And these quotes were from a couple of the articles that disagreed with me. I agree that something needs to be done soon. Luckily, I think that WOTC's heavy advertising and Portal plan is finally paying off (these things can take awhile to show results). I think that this was shown by the great numbers at the Stronghold Pre-Releases and the higher attendances (for the most part) this year at Regionals (Fact: I had predicted 150 in Dallas, not 250!). I really hope that this carries over into all aspects of Magic. I also hope that with this new influx of people, and the (I believe) eventual addition of the 1700 and under tournaments that the "fun" tournament scene will blossom and thrive. I will continue to judge and T.O. and work within the system for everybody, but I will always pay particular attention to and try to do the "fun" tournaments the most. I will not initiate any big money tournaments, and I want to do as much as I can for the "fun" tournaments, which I will later initiate many of. For every E-mail that I've gotten cursing me, I've gotten two praising me for my article. There may be light at the end of the tunnel yet, and I hope that what we are feeling are simply Magic's "growing pains". Remember, without these "fun" people playing and buying lots of cards, there is no WOTC and no Pro-Tour. :) The Mad Hatter