Subject: The Power of Chaos Date: Fri, 06 Mar 1998 15:18:32 -0800 From: "Robert E. Liszka" To: fkusumot@ix.netcom.com After talking to people about the impact of Stronghold, one thing stood out: that people honestly think that sligh is dead. One of the most versatile decks that easily adapts to any environment is not going to die just because of a few walls that are actually good(these are how walls should have been in the first place anyway). Wall of Roots has been with us since Mirage. It's played in 5CG, X-geddon, Red-Green, etc. Yet sligh has coped with this setback in its early offense and triumphed. After all, if they block, the wall still takes the creature damage. This sets up the one-two punch that sligh uses to get rid of big fatties: block and bolt. There is no loss of card economy since you are still using one card to get rid of a single wall. Who cares if they gain the 2 life or you lose 2 life? Consider it an honorable passage of sorts. However, for those who still feel the need to always have a direct answer, there is one card that answers everything: Chaos Charm Simple, versatile, and effective. For one mana you can destroy the wall that's giving you grief. This card answers against every wall except green's wall of blossoms, since the cantrip effect has already taken effect. However, without countering the spell, every deck is going to lose card economy to it(with the exception of global kill spells). And yet, killing walls is just one of the three aspects of this card. Ever run into a sligh on sligh battle? Here is where you really don't want to tap out in order to prevent that ball lightning from hitting you. Yet at the four mana point you could drop a 3cc and leave the one man open to protect you from ball... while your opponent thinks it's safe to cast it since your vulnerable. Yes, this worked better without shock in the environment, but you'll still be able to catch people on it. Although the third ability isn't as useful as the other two, it still has proven to be useful. Try dropping a pallimud after your opponent taps out and chaos charming it. An unlikely occurence, but extremely gratifying to do. Especially when it wins you a match. Perhaps one of the most interesting things about sligh(geeba) is it's ability to take advantage of sub-par cards. Or maybe this is just a part of Jay's goals when he designs decks. Despite that, sligh will still be around for awhile with its ability to adapt. Sometimes it just take a little more creativity to find the solution. Robert Liszka rel1@cec.wustl.edu