ANTICIPATING THE BOX (What to do before, during, and after an Expansion Set's release) BY MON MACUTAY When an expansion set looms in the horizon, players get all excited... rumors abound and the Internet is flooded with bogus "spoiler lists". Yet, other players are still trying to familiarize themselves with the current expansion and stalk Magic haunts for cards they need to create tournament-level decks (which are basically efficient cards they saw "hot" over the last weekend local competition). But, how does one really prepare for and meet a new Magic: the Gathering expansion head on? With a few simple steps and some careful planning, any serious Magic player, be he beginner or veteran, can benefit from this article to save valuable time, effort and (often) money and get the most out of the "box", so to speak. During the early days of a new set's release, there will certainly be "oohs" and "aahs" and both Collector and Competitor will be willing to pay big bucks for the seemingly Power Cards or Super Rares of the set. If you're like the average Magic player (and wonder why you never make it big in tournaments), you probably equate "Rarity" for "Power or Efficiency". The sooner you dismiss this mentality, the sooner you'll be on your way to placing in tournaments (and someday, winning). Case in point: when Mirage came out, everyone was willing to sac a limb for the supposedly magnificent Grinning Totem; trading out mucho cards for it. A few weeks later, the Totem was relegated to the dustbin by the reprinting of Jester's Cap in 5th Edition (and the losers who traded far more valuable cards, in terms of efficiency, cursed the day and regretted everything!). I, too, was once "schmucked" by my shortsightedness. When Alliances hit the shelves, I told myself that I would kill for a Balduvian Hordes and a Helm of Obedience. In the process to procure these gems, I traded away several copies of my Thawing Glaciers, Kjeldoran Outposts and Lake of the Dead (thinking they were all not that special). Hah?! You bet! ... I hated myself for it! From then on, I decided to prepare for a set's arrival and follow simple, logical steps so that boo-boos like the above could be avoided Action Plans which I am willing to share with you below. BEFORE THE STORM When anticipating a set's release, keep yourself up-to-date and informed on the current errata, rulings, and reversals of the previous, latest expansion (and Magic in general as well). Information is the name of the game! Similarly, try to keep abreast of the latest trends, hot cards, combos and deck types/concepts by reading M:tG related publications like Duelist, Vault, Scrye, or Inquest. Also, if you have on-line access, try to visit web sites like the official Magic Page at www.wizards.com, The Magic Dojo at www.thedojo.com and our official Philippine Magic Page at ___________, among others. Remember that investing in information first will be profitable in the long run than foolishly investing in cards without careful planning and forethought. The magazines and web sites will sometimes have spoiler lists that you can download and study. But don't depend too much on these unofficial lists. Just keep an open mind and try to see where the colors are getting at and spot several cards concepts and new rules that may prove interesting. When a set finally hits the stores, I normally don't run to Greenhills (or any card shop) and buy a display box. First, I try to acquire an OFFICIAL CARD LIST so I can analyze and plan on what cards to acquire later. This way, when I do decide to purchase packs, I know which ones to keep, sell and/or trade. IT'S HERE! It is now traditional for WOTC to organize worldwide pre-release tournaments. If you have the opportunity, I strongly suggest you participate in one. Mark the date on your calendar and save up on the dinero! Honestly, it's a lot of fun to play in these formats. Besides being fun and educational, the pre-release will net you your actual first few cards (to make your mouth water and ask for more...). I also enjoy admiring the new art and text/quotes on my newly acquired cards. During the actual tourney, don't forget to ask your friends what other cool cards they got. You and your pals can then exchange notes and ideas about the set. It's also not a bad idea to bring a small notebook and jot down cards you saw with potential (call this your PROTOTYPE WISH LIST). Hey, now do you see how information plays a big role in being a really competitive Magic Player, huh? The next important step is for you to acquire an OFFICIAL CARD LIST. The Duelist is suggested for this. Once you have the list, READ IT!!!...Not once or twice, but 5 TIMES! No kidding, man! The more you are familiar with the card list, the better you will be at trading and acquiring the right cards and be on your way to mastering the expansion set. Get your small notebook out and make two columns. On the first column, jot down the cards you need for posterity and collection (the super rare, themes, cool art, funky artifacts, etc.). On the second, write down the cards you think will be invaluable for making effective tournament decks. Don't worry, the list will sometimes overlap. Constantly update and bring this list with you whenever possible. This will effectively help you make proper decisions when faced with several choices in a trade or purchase... do you get the card on the Collection List/Trade Bait or would you rather have more efficient cards for creating stronger decks? GET THE CARDS (GIMME ME MY BOX!!!) It doesn't matter if you buy a few packs or a display box. As long as you know which cards to specifically acquire and you are a competent deck designer, the rich kids (Mr. Suitcases) shouldn't intimidate you. Additionally, I suggest that you also purchase a ready-made starter (like the Rath Cycle series) and start playing with it so you can get an initial feel of the set. Sadly, a lot of players make the mistake of buying lots of cards, looking at and reading most of it and playing with just the rares and some uncommons. Remember this (and especially in today's Standard Format), you'll never know how powerful or stupid a card really is until you actually play with it in a deck. PLAY WITH THE COMMONS. The first few weeks of a set's release should be spent playing with every single card you can get your hands on. Try to organize Booster Drafts with your friends and ask your rich buddy if it's possible to draft and play with the display box(es) he plans on buying. Just play, play, and play! (Especially with the commons). Trust me, you'll have a different perspective of the set after doing this. You'll be more prepared and you'll also be able to determine each card's strength and weaknesses, spot some cute combos, and be aware of the way the set mixes with other current cards and rules/effects in the environment. Plus, you will be able to predict some cards which could possibly be staples in certain color(s) and/or deck types. Besides, experimenting and the joy of discovery are always a lot of fun and one of the aspects of Magic that I look forward to every time a new expansion makes a debut. During your spare time, you can take out all your Magic cards and start reading them individually (the art, text, quotes and story line all make for an enjoyable read). Analyze each one then try to sort them into three (3) piles: 1. TRADE BAIT / FOR COLLECTION 2. FOR USE 3. STANDY / RECYCLE BIN When you are more or less familiar with the expansion, you can now start integrating some components into your current decks. Don't be shy to proxy some cards when playing for fun with your friends. I always proxy (during fun games)... and sometimes weigh my purchases or trades on whether or not the card actually becomes critical and has won me a decent number of duels. During this period of experimentation you will be surprised to find other strategic uses for some cards and discover some fancy "lock" or combo. TEST DECKS Now that you more or less understand the entire card mix, try adding some creatures and spells into your existing decks. Don't forget to place equal importance to color-hosers and other sideboard cards which might be useful in the future. When Tempest came out, I added new "burn cards" like Kindle into my Red/Blue Standard deck. I also decided to experiment using cheap, efficient blue flyers like the 2/2 Wind Drake to support the Frenetic Efreets and finally added Bloodrock Cyclops from Weatherlight to thwart the now-popular Quicksand. My efforts and playtesting landed the deck in 3rd place in the first tournament where Tempest was finally allowed in the Standard Format. My team mate, and good friend, Mario Padua incorporated Blood Pets, Shadow black weenies and Living Death into his horrible, shocking mono-black deck; which also did well in the tournament. Patrick Uy, another close friend and mentor, used Apocalypse as a "control mechanism" in his 3-color Red Sligh deck and has also done well. When constructing Test Decks, try to envision the entire spectrum of deck types currently popular in the tournament scene. For example, it doesn't take a genius to figure out that Mogg Fanatics, Mogg Conscripts, Goblin Bombardment and Kindle would greatly complement any existing Sligh design. Against the ever-increasing-in-popularity 5-Color Decks, Wastleland certainly cripples their colored mana production. Boil puts a scare into the blue mages and Cloudchaser Eagle is an added factor against the powerful Propa-Orb decks, Perish effectively halts the creature onslaught of Stompy, while Time Ebb can be effectively incorporated into a Blue-Black Forgotten Orb deck. Maintaining a broad knowledge of the current field and deck types certainly puts you at an advantage. But before preparing your deck against the playing field (and the Meta-game aspect of Magic), ask yourself these questions: Which cards would be more suitable for certain deck types? What are some of the efficient and cost-effective creatures for each color in the set? What spells can be used to offer me card advantage? What cards are capable of crippling current deck concepts and designs? Do I have these cards? What are my plans of acquiring such "weapons" for my arsenal? As soon as you have prepared your first legal constructed deck, playtest with it whenever you have the chance against an assortment of decks and players. Prepare a rough sideboard of 20-25 cards and ask your opponent if you can play the second and third duels with sideboards. Few players test out their sideboards, most do not know that the sideboard makes for 50% to 60% of a deck's tournament win record. By regularly testing out your rough sideboard, you'll know which cards to weed out and correctly trim it down to the final 15. During the tournament proper, be observant and note what new cards found their way into other decks. Did the release of the set generate any new locks or new deck concepts? (Alluren-Recycle comes to mind for Tempest). Finally, look at the top 8 decks (if you're not there...yet) and look for interesting ways in which new cards are used (and abused... like Tradewind Riders). True competitors and successful Magic tournament veterans seldom fret when they are eliminated from a tournament... they look forward to the next one and regard the previous tourney as valuable learning experience. They prepare for the next tournament with added gusto and vigor coupled with an insatiable appetite for knowledge. But these guys also know that Magic is only a game... ... A game that has enriched their minds, broadened their horizons, sharpened their wits, brought them new friends, and has provided for all of us a fascinating hobby which gave us hundreds of hours of pure, wholesome fun!!!!! Lastly, keep in mind that in this great game..."CHANCE FAVORS THE PREPARED MIND!!" 'Nuff Said! Mon Macutay ttmo@amanet.net TEAM ALLEY CATS